Soccer Primer
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Soccer Glossary
     
 
The Soccer Glossary provides soccer enthusiasts a few soccer terms that help  understand the game better
 
Air Ball : A ball that is in the air. A "chip" pass is an "air ball". A pass should stay on the ground unless the passer intends it to be an "air ball".

Arc: This term most frequently refers to the "Penalty Box Arc", which is the arc at the top of the Penalty Box. There is also a "corner arc"

Attacking: When a team has the ball they are generally referred to as "attacking", no matter where the ball is on the field. There are 2 different styles of attacking: a "direct attack" and an "indirect attack". A direct attack tries to move the ball quickly into scoring range by using mostly forward passes, through balls and breakaways. An indirect attack is slower and uses a lot of sideways or backward passes while searching for a weakness in the defense. Unless your team is very skilled and has excellent passing ability a direct attack will work best.

Attacking Half: The half of the field that contains the other team's goal (the other team's goal is the goal their Goalkeeper defends).

Back Pass: Passing the ball backward instead of forward.

Ball Watching: Refers to players who only watch the ball & don't know where nearby opponents are. Players must know where nearby opponents are, particularly when defending their own goal, on goal kicks & on corner kicks. Players should know where the ball is, but also where nearby opponents are.

Bicycle Kick: (aka "Scissors Kick"). The spectacular kick you see in photographs where the kicker leaps into the air, falls backward & kicks the ball over his head. Do not teach this. If any other players are near, it is considered dangerous play & a foul can be called.

Cards : There are 2 colors of "cards" which the referee will hold up to indicate serious fouls or behavior which won't be tolerated. He carries these cards in his shirt pocket, so if he reaches for his pocket it's a bad sign for the player who committed the foul. These cards are about the size of a playing card and one is yellow and the other is red. When a card is to be given (it isn't actually given to the offending player, it is actually just shown to him and to everyone else) the referee will stop the game, call the player over, hold up the card and write the player's name in his notebook. This is called "booking" the player and when it happens the player has been "booked". Any time a Yellow or Red Card is shown, a "direct" or "indirect kick" will also be awarded

Center Back: A center fullback. If you played 4 FB's, there would be 2 center backs; one would be "left" & the other "right".

Center Circle: Circle in the center of the field; usually 6 yard radius for U-8, 8 yard radius for U-10 & 10 yard radius for U-12 & older. On a kick off, defenders must stay outside this until the ball is moved by the kicker.

Center Mark: A painted mark at the center of the Center Circle on which the ball is placed for a kick-off.

Chest Pass: A pass made when a player receives the ball with his chest but instead of pulling the chest in to "cushion" the ball so it drops, the receiver tightens his chest & pushes it forward & turns it to direct the ball as a pass to a teammate. Especially useful when in scoring range.

Crossover Run: A misdirection play where 2 attackers run past each other in opposite directions. This can be a way to get open on throw-ins.

Defenders: The term defenders usually refers to the Fullbacks or to the players who are defending the goal that is under attack. Midfielders, for example, also often drop back to defend. In a broader sense, when your team loses the ball, the players closest to the ball should try to steal it back. In this case even the Forwards might be defenders.

Direct Kick: A type of "free kick" given after severe fouls such as hitting or kicking. On a direct kick, a goal can be scored by kicking the ball into the goal without it first touching another player

Dribbling : A player can dribble with any part of the foot. "Control dribbling" is usually with the inside or outside of the foot. "Speed dribbling" is often with the top of the foot (i.e., the "laces").

End Lines : The lines that define the ends of the field. Length will vary by age group & your club rules. (See "Field Diagram"). Coaches & spectators are supposed to stand along the side lines, not behind the end lines because it is too distracting.

Far Forward: The Forward farthest from the ball.

Far Fullback: The Fullback farthest from the ball.

Far Midfielder: The Midfielder farthest from the ball.

FIFA (Pronounced "FEE-fuh"): The world soccer governing body. They publish the official rules, which are called the "Laws of the Game" and are revised annually

Forwards: Primary scorers who play closest to the other team's goal. The Right Forward ("RF") is the one on the right facing the other teams goal; LF is on the left, & CF is center. Most formations will have 2 or 3 forwards.

Goal : The metal or wooden structure which is at the center of each end line & for adult play is 8 yards wide & 8 feet high; also, a "goal" is scored when the ball totally crosses the end line inside the goal.

Halfback: Another term for "Midfielder". Midfielder is more commonly used today.

Half-Volley : Kicking the ball the instant it starts to bounce up after it hits the ground.

Halfway Line :The line across the middle of the length of the field that splits it into two halves.

Kick-Off: Just before the start of the game, the referee will call for the Captains of each team to come onto the field. The referee will then toss a coin to decide which team kicks off first and which goal each team will attack during the first half of the game. The winner of the toss gets to choose which goal it will attack and the other team takes the kick-off.

Late Tackle: A tackle (usually a slide tackle) that makes contact with the ballhandler just after he has played the ball.

Long Corner: A corner kick that is kicked to the front of the goal in hopes an attacker will kick or head it in, as opposed to a "short corner" which is passed in. A Long Corner is a type of "Cross" to "Center The Ball".

Pass:  A pass is a kick, or a ball played with the head, chest or thigh, that is intended to be received by a teammate. Like in basketball, passing is preferable to dribbling because the ball can be moved more quickly & can better be kept away from the other team.

Save: When the goalkeeper catches or blocks a shot and thereby prevents the other team from scoring a goal.

Tackle: To steal the ball. Mostly done while standing.

Takeover: When a ballhandler moves in one direction but leaves (i.e., "drops") the ball for a teammate behind him who moves in a different direction.

Under The Ball: The ability of players to pass the ball in the air by playing "under the ball". Passes can be made by feet, head or chest.

Yellow Card:  A serious "caution". Two in one game & a player is shown a "Red Card" & ejected.





 

 
 
   
                 
   
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