Air Ball :
A ball that is in the air. A "chip"
pass is an "air ball". A pass should
stay on the ground unless the passer
intends it to be an "air ball".
Arc: This term most frequently refers
to the "Penalty Box Arc", which is
the arc at the top of the Penalty
Box. There is also a
"corner arc"
Attacking: When a team has the ball
they are generally referred to as
"attacking", no matter where the
ball is on the field. There are 2
different styles of attacking: a
"direct attack" and an "indirect
attack". A direct attack tries to
move the ball quickly into scoring
range by using mostly forward
passes, through balls and
breakaways. An indirect attack is
slower and uses a lot of sideways or
backward passes while searching for
a weakness in the defense. Unless
your team is very skilled and has
excellent passing ability a direct
attack will work best.
Attacking Half: The half of the
field that contains the other team's
goal (the other team's goal is the
goal their Goalkeeper defends).
Back Pass: Passing the ball backward
instead of forward.
Ball Watching: Refers to players who
only watch the ball & don't know
where nearby opponents are. Players
must know where nearby opponents
are, particularly when defending
their own goal, on goal kicks & on
corner kicks. Players should know
where the ball is, but also where
nearby opponents are.
Bicycle Kick: (aka "Scissors Kick").
The spectacular kick you see in
photographs where the kicker leaps
into the air, falls backward & kicks
the ball over his head. Do not teach
this. If any other players are near,
it is considered dangerous play & a
foul can be called.
Cards : There are 2 colors of "cards"
which the referee will hold up to
indicate serious fouls or behavior
which won't be tolerated. He carries
these cards in his shirt pocket, so
if he reaches for his pocket it's a
bad sign for the player who
committed the foul. These cards are
about the size of a playing card and
one is yellow and the other is red.
When a card is to be given (it isn't
actually given to the offending
player, it is actually just shown to
him and to everyone else) the
referee will stop the game, call the
player over, hold up the card and
write the player's name in his
notebook. This is called "booking"
the player and when it happens the
player has been "booked". Any time a
Yellow or Red Card is shown, a
"direct" or "indirect kick" will
also be awarded
Center Back: A center fullback. If
you played 4 FB's, there would be 2
center backs; one would be "left" &
the other "right".
Center Circle: Circle in the center
of the field; usually 6 yard radius
for U-8, 8 yard radius for U-10 & 10
yard radius for U-12 & older. On a
kick off, defenders must stay
outside this until the ball is moved
by the kicker.
Center Mark: A painted mark at the
center of the Center Circle on which
the ball is placed for a kick-off.
Chest Pass: A pass made when a player
receives the ball with his chest but
instead of pulling the chest in to
"cushion" the ball so it drops, the
receiver tightens his chest & pushes
it forward & turns it to direct the
ball as a pass to a teammate.
Especially useful when in scoring
range.
Crossover Run: A misdirection play
where 2 attackers run past each
other in opposite directions. This
can be a way to get open on
throw-ins.
Defenders: The term defenders
usually refers to the Fullbacks or
to the players who are defending the
goal that is under attack.
Midfielders, for example, also often
drop back to defend. In a broader
sense, when your team loses the
ball, the players closest to the
ball should try to steal it back. In
this case even the Forwards might be
defenders.
Direct Kick: A type of "free kick"
given after severe fouls such as
hitting or kicking. On a direct
kick, a goal can be scored by
kicking the ball into the goal
without it first touching another
player
Dribbling : A player can
dribble with any part of the foot.
"Control dribbling" is usually with
the inside or outside of the foot.
"Speed dribbling" is often with the
top of the foot (i.e., the "laces").
End Lines : The lines that
define the ends of the field. Length
will vary by age group & your club
rules. (See "Field Diagram").
Coaches & spectators are supposed to
stand along the side lines, not
behind the end lines because it is
too distracting.
Far Forward: The Forward
farthest from the ball.
Far Fullback: The Fullback
farthest from the ball.
Far Midfielder: The
Midfielder farthest from the ball.
FIFA (Pronounced "FEE-fuh"):
The world soccer governing body.
They publish the official rules,
which are called the "Laws of the
Game" and are revised annually
Forwards: Primary scorers who
play closest to the other team's
goal. The Right Forward ("RF") is
the one on the right facing the
other teams goal; LF is on the left,
& CF is center. Most formations will
have 2 or 3 forwards.
Goal : The metal or wooden
structure which is at the center of
each end line & for adult play is 8
yards wide & 8 feet high; also, a
"goal" is scored when the ball
totally crosses the end line inside
the goal.
Halfback: Another term for
"Midfielder". Midfielder is more
commonly used today.
Half-Volley : Kicking the
ball the instant it starts to bounce
up after it hits the ground.
Halfway Line :The line across
the middle of the length of the
field that splits it into two
halves.
Kick-Off: Just before the
start of the game, the referee will
call for the Captains of each team
to come onto the field. The referee
will then toss a coin to decide
which team kicks off first and which
goal each team will attack during
the first half of the game. The
winner of the toss gets to choose
which goal it will attack and the
other team takes the kick-off.
Late Tackle: A tackle
(usually a slide tackle) that makes
contact with the ballhandler just
after he has played the ball.
Long Corner: A corner kick
that is kicked to the front of the
goal in hopes an attacker will kick
or head it in, as opposed to a
"short corner" which is passed in. A
Long Corner is a type of "Cross" to
"Center The Ball".
Pass: A pass is a kick,
or a ball played with the head,
chest or thigh, that is intended to
be received by a teammate. Like in
basketball, passing is preferable to
dribbling because the ball can be
moved more quickly & can better be
kept away from the other team.
Save: When the goalkeeper
catches or blocks a shot and thereby
prevents the other team from scoring
a goal.
Tackle: To steal the ball.
Mostly done while standing.
Takeover: When a ballhandler
moves in one direction but leaves
(i.e., "drops") the ball for a
teammate behind him who moves in a
different direction.
Under The Ball: The ability
of players to pass the ball in the
air by playing "under the ball".
Passes can be made by feet, head or
chest.
Yellow Card: A serious
"caution". Two in one game & a
player is shown a "Red Card" &
ejected.
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